SMarketplace
Overview
SMarketplace is the digital asset marketplace of the Sverse ecosystem. It is where digital assets are discovered, evaluated, exchanged, and owned, forming the economic layer that connects creators, users, and experiences.
SMarketplace is not designed as a generic storefront. Its role is to function as a value discovery and circulation system, where asset utility, usage, and trust matter more than speculation.
This document follows the buildos.work product development framework:
Vision → Value → User → Use Case → MVP Boundary
1. Vision
A creator-driven ecosystem can only sustain itself when value can move freely, transparently, and fairly between participants.
SMarketplace exists to ensure that:
creators can earn from real usage,
users understand what they are buying,
and the ecosystem reflects actual value rather than hype.
Its purpose is to turn digital creation into an economically meaningful activity.
2. Product Role in the Ecosystem
Exchange
Enables asset transactions
Discovery
Helps users find relevant assets
Pricing
Surfaces market-driven value signals
Liquidity
Allows value to circulate
Incentives
Rewards meaningful creation
3. Target Users
Creators
Individuals or teams publishing digital assets
Users
Buyers and users of assets
Traders
Participants exchanging assets
Developers
Builders distributing assets or services
4. Asset Scope
SMarketplace supports a broad range of digital assets that derive value from usage.
Game Assets
Items, skills, characters
Digital Content
Text, images, audio
AI Assets
Prompts, agents, workflows
Access Rights
Licenses, permissions
Utilities
Tools, functional components
5. Core Values and User Cases
Value 1: Creator Monetization Through Real Usage
Creators should be rewarded when their assets are actually used.
User Cases
Publish assets with clear pricing
Earn revenue based on ownership and usage
Track asset performance over time
Value 2: Transparent Asset Evaluation
Users should understand what they are paying for before purchasing.
User Cases
View asset descriptions, utility, and metadata
See creator identity and reputation
Review supported experiences and usage signals
Value 3: Cross-Experience Asset Utility
Assets should not be locked into a single experience.
User Cases
Purchase assets usable across multiple experiences
Discover where an asset can be applied
Reuse assets without repurchasing
Value 4: Market-Driven Discovery
The marketplace should surface assets based on relevance and demand.
User Cases
Discover trending or frequently used assets
Filter assets by category, price, or usage
Explore creator portfolios
Value 5: Fair Value Distribution
Economic value should be distributed transparently across participants.
User Cases
Creators receive primary sales and royalties
Developers receive integration-related revenue
The platform sustains itself through clear fees
6. Core Data Domains
Asset
Metadata, ownership, versioning
Listing
Price, availability, status
Transaction
Buyer, seller, timestamp
Revenue
Fees, royalties, payouts
Discovery
Tags, ranking, usage metrics
7. MVP Boundary
SMarketplace MVP = Discovery + Asset Detail + Purchase
Included
Marketplace home and browsing
Asset detail pages with trust signals
Basic purchase flow
Ownership assignment
Transaction history
Explicitly Excluded
Advanced trading mechanisms
Auctions or derivatives
Lending or financial instruments
Decentralized governance features
8. Success Signals
Listed Assets
Volume of published value
Active Creators
Creators earning or engaging
GMV
Economic activity level
Buyer Retention
Repeat marketplace usage
9. SMarketplace in One Sentence
SMarketplace is the economic engine of Sverse, where digital creation becomes discoverable, usable, and exchangeable value.
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